Explanation Number 4 - Battles
Well, you have to know how to make calculus battle... It's simple, you just have to get used to it, at first view it may sound very confuse, but we are here to help, and after that, you may understand better this system.
Basics:
- The objective of a battle, like all the other game, it's to make the enemy reach 0 HP with our attack, skills, team moves etc...
- In a battle, your Digimon can use their weapons and moves, but you can use Digicards too.
- Digicards are items that contribute for you to make your battle easier, like healing, higher attack. You can use only 6 Digicards max per battle and after using one, you have to wait 3 turns to use the next one, if you desire to.
- You can use items also in battle. You can have only 3 items max per battle, and you can use them when RPing of course. After using an item, you have to wait 5 turns to use another one, if you desire.
- When using a Digicard or an item, your Digimon can still make his move.
Preparation of the battle:
- Before doing any battle, you have to put the status of the Digimons that join the battle. For example:
Digimon 1 VS Digimon 2
Digimon 1
Level:1
Attribute: Data
Rank: Rookie
Type: Animal (Beast)
HP:200
EP:200
Speed:100
Moves:
Punch - 30 Damage - 10 EP
EXP:0
Digicards (2/6): <-- In the preparation you have to say which Digicards are you going to use
- Healing Leaf - Heals 40 HP
- Boost Punch - Boost the next attack by 10 Damage
He won't use any items...
VS
Digimon 2
Level:1
Attribute: Data
Rank: Rookie
Type: Worm (Insect/Plant)
HP:230
EP:230
Speed:90
Moves:
Kick - 25 Damage - 10 EP
EXP:0
Items(1/3): <-- Same for the items
TNT - Throws and hits the enemy with 30 Damage
BATTLE!Now that battles are somehow big in writing, the battles are in spoilers... To make a spoiler you have to write [ spoiler ] The battle info here [/ spoiler]. By the way it's without the spaces.
From now on... It's on spoiler... Click on the white figure.
| Spoiler: |
| |
So, as you can see, this is how the spoiler work! If you click again, all this text will close.
So the faster is Digimon 1, so it will start!
Digimon1's turn! PUNCH! EP:200-10=190 Digimon2's HP:230-30=200
See? Digimon 1 has done his turn, now it's Digimon 2 time!
Digimon2's turn! ITEM! TNT! Digimon1's HP:200-30=170 KICK! EP:230-10=220 Digimon1's HP:170-25=145
Digimon1's turn! DIGICARD! BOOST PUNCH! PUNCH! EP:190-10=180 Digimon2's HP:200-30-10=160
Digimon2's turn! KICK! EP:220-10=210 Digimon1's HP:145-25=120
(Just a tip... instead of writing all again Digimon1's HP and all, you can copy paste the previous turn and change the numbers)
Digimon1's turn! PUNCH! EP:190-10=180 Digimon2's HP:200-30-10=160
Digimon2's turn! KICK! EP:210-10=200 Digimon1's HP:145-25=120
Digimon1's turn! PUNCH! EP:180-10=170 Digimon2's HP:160-30=130
Digimon2's turn! KICK! EP:200-10=190 Digimon1's HP:120-25=95
Digimon1's turn! PUNCH! EP:170-10=160 Digimon2's HP:130-30=100
Digimon2's turn! KICK! EP:190-10=180 Digimon1's HP:95-25=70
Digimon1's turn! (Time to another Digicard!) DIGICARD! HEALING LEAF! HP:70+40=110 PUNCH! EP:150-10=140 Digimon2's HP:100-30=70
Digimon2's turn! KICK! EP:180-10=170 Digimon1's HP:70-25=45
Digimon1's turn! PUNCH! EP:140-10=130 Digimon2's HP:70-30=40
Digimon2's turn! KICK! EP:170-10=160 Digimon1's HP:45-25=20
Digimon1's turn! PUNCH! EP:130-10=120 Digimon2's HP:40-30=10
Digimon2's turn! KICK! EP:160-10=150 Digimon1's HP:20-25= K.O!
Digimon1 Wins!
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Results
Imagine that the winners takes 10 EXP, 10 Tamer EXP, 10 BIT. You have to post the results:
BIT:300+10=310
EXP:0+10=10
Tamer EXP:0+10=10
That's all about the battles!